Team Composition
1. The match shall be played between two teams of four players each,
with at least 1 female on the court at all times.
A minimum of three players is required to prevent a
forfeit; 1 female is still required on the court.
Beginning a Match
1. A single rock, paper, scissors game will determine which team
decides to serve or choice of courtside.
o If the captain chooses the serve, that team will serve the first set.
The loser will serve the second set. After each set of a match, the teams will
change playing areas. If a third set is necessary, another rock, paper,
scissors game will determine the choice.
2. All matches will start at the designated time. However, 10-minute
forfeit time is allowed from the time the event is scheduled.
Match Procedures
1. The first team to win the best 2-out-of-3 sets wins the
match. Sets one and two will be played to 25 points with rally scoring,
and a team must win by two. There is a cap of 30 points, meaning a team
could win 30-29. Set three will be played to 15 points with rally scoring, must
win by two, and the cap becomes 20 points.
2. Timing: Games will be scheduled, but will not be limited to, 25 minutes at a time.
3. Substitutions: Unlimited substitutions will be allowed. The player entering the
court must replace the server position.
4. Time-outs: Each team can call one 30-second time-out in each set.
5. Self-Officiated: Games will be self-officiated by players on the court.
Players are expected to be fair and resolve conflicts on their own. ECSS
Field Reps can only clarify rules to participants. All participants are
expected to know the rules.
6. Reporting Scores: The winning team must report the scores of the match to the ECSS
Field Rep.
The Set
1. The Serve: The server shall stand as close as possible to the back wall.
There are no restrictions as to how the ball may be served except that it must
be clearly hit, not thrown or pushed. If the server catches the ball on the
service toss, the server can replay the serve.
o Serve order must be kept before serving.
o If a ball on the first or second hit goes through a court opening,
the
ball is considered OUT.
o Blocking or spiking the ball off of a serve is illegal.
o A serve that hits two walls, or hits the back wall, before being
touched by the receiving team, is out.
2. Legal Contact: Legal contact is a touch of the ball by a playerâ??s body, above
and below the waist. An unintentional contact below the waist is still
playable. Players are not permitted to scoop, hold, or throw the ball. The ball
must not visibly come to rest on the player's hands, fingers, or any other part
of the body. A ball cannot be intentionally contacted using a playerâ??s leg
and/or feet.
3. A player shall not make successive contacts of the ball unless
he/she has blocked a ball at the net.
4. A ball, other than a serve, may be recovered from the net provided
the player avoids contact with the net and does not catch or hold the ball.
5. The ball must always be returned over the net by the third contact
unless a block is the initial contact in which case the ball must be returned
by the fourth contact.
6. No climbing or using walls or players assisting each other to gain
height at the net.
7. A ball can hit the back wall and travel over the net directly
(when being played on your side)
8. Blocking: Blocking is an act at the net which intercepts the ball coming
from the opponent's side by making contact with the ball as it crosses the net,
before it crosses the net, or immediately after it crosses the net.
o An attempt to block does not constitute a block unless the ball is
contacted during an attempt.
o Two consecutive hits by the same player are only allowed if the
first contact is a block.
o The team that has blocked shall have the right to three more
contacts with the ball to return it to the opponentâ??s side.
o When the ball, after having touched the top of the net and the
opponentâ??s block, returns to the attackerâ??s side, the team then has the right
of three more contacts to return the ball to the opponentâ??s area.
9. Netplay: A player may:
o Reach under the net as long as one doesn't interfere with an
opponent's attempt to play the ball.
o Reach over the net to complete a spike which was begun on the
player's own side of the net, providing the other team has made its third
contact of the ball.
o Reach over the net to block, but not interfere with the opposing
team's play.
o NOT touch the net, unless the ball is driven into the net and the
net into the player. If two opposing players touch the net simultaneously the
point is replayed.
10. Out-of-bounds:
o ALL walls on the offenseâ??s side are IN play. A ball can be played
off multiple walls and the ceiling on the offenseâ??s side to a teammate.
o The offense can play the ball off a SINGLE SIDE wall on their OWN
BACK WALL and over the net at any time.
o A ball that goes OVER THE NET and touches the BACK WALL before any
opponent or the floor is considered OUT.
o A ball that goes OVER THE NET and touches TWO SIDE WALLS before
any opponent or the floor is considered OUT.
o A ball that touches the offenseâ??s OWN BACK WALL then a SIDE WALL
and goes OVER THE NET is also OUT.
o A ball that touches the CEILING and goes OVER THE NET is
considered OUT.
o On hit number one or number two, if the ball passes between
the net and the sidewall (hole),
the ball is considered OUT.
11. Player Fault: Any of the following committed during
play by a player or a team shall count as a fault:
o The ball is played more than three times consecutively by a team.
o The ball touches the ceiling on the opponentâ??s side.
o The ball hits two or more walls consecutively on the receiving
teamâ??s side.
o The ball hits the back wall on a fly or volley on the receiving
teamâ??s side.
o The ball hits the floor on the court.
o The ball is hit twice by the same player consecutively.
o The net is touched by a player while the ball is in play.
o A player crosses the center line and touches an opponent.
o The ball contacts a player below the waist.
o A player illegally handles the ball, such as holding, throwing, or
pushing.
o A personal penalty is called on a player.
o A game is delayed.
o A substitution is made illegally.
o An illegal block is attempted.
o Players purposely distract the opponents.
o A time-out exceeds 60 seconds.
o A player illegally assists a teammate.
o A player attempts to spike the serve.